(no subject)
Dec. 20th, 2004 10:18 pmJust got Mega Man X8, and played a little of it. Won't say how much, but let's just say I'm not very far, so no spoilers, plzkthxbye.
But, my thoughts:
1) Voices of X, Zero, and Axl are better acted than in Command Mission, despite being the same guys. But as I figured would be true, practice makes perfect. Sometimes a VA has to slip into the role before they get good at it, unless they're using the same voice they use everywhere(see Chalk, Garry and McNeil, Scott, among others). Red says Signas is GI Joe. Alia sounds ok to me, though not as young as she did in X6 and X7, but Red has issues there. Damn near fell over at Palette, who sounds like Cinnamon.
And Vile... his voice is irony, but a good kind. It's not the old cartoon voice(a million damns), but it's not bad. The irony in it is, I can see it fitting a LOT of fanfic interpretations of Vile, much in the same way that Zero's seems to fit many fan perceptions of that character, as well as X. Wonder what he'll sound like in the Japanese one, however...
2) Gameplay is solid, but Zero's dash is... odd. He does more of a standing shoulder ram now, rather than the classic style dash. Which is funny, because about 100 years from now, he's doin' it oldskool through Giga City. And whenever the fuck MMZ is, oldschool again.
X is classic Mega Man, with an arguably slower charge time(sometimes it seemed normal, sometimes slower), and an air-dash.
The damned Double-Attack has given me trouble, but I think I know what's gone wrong. Want to practice some more, but can't seem to re-access the opening stage. Reeve says it's right in the middle of the stage selection grid, but it just skips to the opposite side when I try.
Incidently, one small flaw in the weapons shop. Normally in a game, the text of the items you can purchase is what's in color, while the other stuff you can't afford yet is in a muted grey. Not here. Here, the stuff you can't get is in the more distinguished blue, while the stuff you can looks like it's not active. Weird.
3) M'boy Axl and I are getting along quite well, thank you. He says what everyone's thinking, I'm sure, at least so far, with a nice rib towards X, as well as Zero. He feels a lot more solid and distinct than he did in X7; his hover is more naturally activated, and he can fire in every direction. Firing in the air gives him pause, and he won't even slide if you're shooting. Very handy. Still gotta give that DNA Change a shot, though.
And now dinner is ready. So I'll probably be playing more after this.
Btw, for those wondering how I can play this? Benefits of working at Blockbuster; borrowed the system for a week. :D Grabbed Midway Arcade Treasures 2, Ratchet & Clank, and Kingdom Hearts as well. And a manager lent me his memory card. So I tossed some MMXCM save data on there before I left work for a little bonus I heard about in the new game...
LBD "Nytetrayn"
But, my thoughts:
1) Voices of X, Zero, and Axl are better acted than in Command Mission, despite being the same guys. But as I figured would be true, practice makes perfect. Sometimes a VA has to slip into the role before they get good at it, unless they're using the same voice they use everywhere(see Chalk, Garry and McNeil, Scott, among others). Red says Signas is GI Joe. Alia sounds ok to me, though not as young as she did in X6 and X7, but Red has issues there. Damn near fell over at Palette, who sounds like Cinnamon.
And Vile... his voice is irony, but a good kind. It's not the old cartoon voice(a million damns), but it's not bad. The irony in it is, I can see it fitting a LOT of fanfic interpretations of Vile, much in the same way that Zero's seems to fit many fan perceptions of that character, as well as X. Wonder what he'll sound like in the Japanese one, however...
2) Gameplay is solid, but Zero's dash is... odd. He does more of a standing shoulder ram now, rather than the classic style dash. Which is funny, because about 100 years from now, he's doin' it oldskool through Giga City. And whenever the fuck MMZ is, oldschool again.
X is classic Mega Man, with an arguably slower charge time(sometimes it seemed normal, sometimes slower), and an air-dash.
The damned Double-Attack has given me trouble, but I think I know what's gone wrong. Want to practice some more, but can't seem to re-access the opening stage. Reeve says it's right in the middle of the stage selection grid, but it just skips to the opposite side when I try.
Incidently, one small flaw in the weapons shop. Normally in a game, the text of the items you can purchase is what's in color, while the other stuff you can't afford yet is in a muted grey. Not here. Here, the stuff you can't get is in the more distinguished blue, while the stuff you can looks like it's not active. Weird.
3) M'boy Axl and I are getting along quite well, thank you. He says what everyone's thinking, I'm sure, at least so far, with a nice rib towards X, as well as Zero. He feels a lot more solid and distinct than he did in X7; his hover is more naturally activated, and he can fire in every direction. Firing in the air gives him pause, and he won't even slide if you're shooting. Very handy. Still gotta give that DNA Change a shot, though.
And now dinner is ready. So I'll probably be playing more after this.
Btw, for those wondering how I can play this? Benefits of working at Blockbuster; borrowed the system for a week. :D Grabbed Midway Arcade Treasures 2, Ratchet & Clank, and Kingdom Hearts as well. And a manager lent me his memory card. So I tossed some MMXCM save data on there before I left work for a little bonus I heard about in the new game...
LBD "Nytetrayn"
no subject
Date: 2004-12-20 11:29 pm (UTC)LBD "Nytetrayn"
no subject
Date: 2004-12-20 10:01 pm (UTC)Intermissions are opened up in different ways. I have the guidebook and can do a scan if you want.
no subject
Date: 2004-12-20 11:29 pm (UTC)LBD "Nytetrayn"
no subject
Date: 2004-12-20 11:30 pm (UTC)LBD "Nytetrayn"
no subject
Date: 2004-12-20 10:27 pm (UTC)And I'm gonna wait for a price drop for MMXCM.
no subject
Date: 2004-12-21 02:47 am (UTC)And between Command Mission and X8, I've done a total 180 on Axl. He's now one of my favorite characters, to the point that I rarely used Zero at all my first time through the game. They worked out a lot of the issues I had with playing as him in X7, and I'm really enjoying what he brings to the group in terms of his character. Here's to hoping they don't do anything stupid with him in X9. =p
no subject
Date: 2004-12-21 03:23 am (UTC)LBD "Nytetrayn"
no subject
Date: 2004-12-21 08:27 am (UTC)*is still hopeing for CM2...*
Blaaaaahhhh I hope they keep these VAs, I'm pleased with everybody.
Didn't you love Layer getting sooooo damn red faced? Pallette was SUCH a bitch to her.. Rubbing in she had WAITED for Zero right infront of him, bwaaaaa hahahahahahahahahahahahha-- That's something my sister would do to me. XD;;
Much Axl love, much Axl love.
X: War AGAIN. -_-;
Axl: Just the thought of blowing away those Mavericks makes my trigger finger itch.
Alia: AXL!!!!
Priceless moment there man. XD;
LOL, then X referrs to himself as "wishy washy".. OMFG, much Axl love here, he's making X wake up and smell the coffee, that can't be a bad thing.
no subject
Date: 2004-12-21 08:47 am (UTC)...do they really need to? The only time they've ever really needed to announce an X game was X5, and that was because of the drought of a few years...
And Axl rocks. Period. Loved that moment where Alia wants to jump on his case, but X stops her.
LBD "Nytetrayn"
no subject
Date: 2004-12-23 08:31 am (UTC)And then Layer hitting on Zero.
I'm lovin' this puppeh. XD
no subject
Date: 2004-12-24 01:04 am (UTC)